Land
Day 30 is decided together. You land when the goal is hit, or when both sides want to go on anyway. Landing is the day the company is formed: you become a founding resident, and your equity is granted, unvested. Splits are on the deal.
Orbit is the first 30 days of a build: unpaid, with one written goal and no equity until day 30. Many co-founder matches go wrong because two people commit before they’ve worked together. Orbit reverses that order. You work first, then decide whether it’s a company.
Day 0
Fill in the Handshake together: one goal, the hours each of you puts in, who owns what.
Week 1
The crew walks you through what works, what breaks and who uses it. You ask the awkward questions.
Weeks 2–4
Each of you does your half. A 30-minute check-in every week keeps it honest.
Day 30
Land, orbit again, or part ways. All three are fine outcomes.
Thirty days is enough to book the meetings, run the pilots or launch the campaign, and see whether anything changes.
You keep your job. The crew runs the product. Nobody signs away years before they’ve worked together.
One measurable goal, written down on day zero, means nobody argues later about whether it worked.
The Handshake is a one-page plan that everyone on the build fills in before any work starts. It covers the goal, who does what, the hours, the weekly check-in, and what happens either way. A seat is one role on a build, and seats are unpaid during Orbit. Equity is granted at Landing. This is the Handshake for Tally Kitchen.
The Handshake grants no equity and is not a contract. It makes expectations visible so nobody has to guess. One line is binding: an IP assignment, signed on day zero, that says what anyone makes belongs to the company.
The Handshake
Tally Kitchen, Orbit (30 days)
Shiyu
Crew
Your name
Stranger
Day 30 is decided together. You land when the goal is hit, or when both sides want to go on anyway. Landing is the day the company is formed: you become a founding resident, and your equity is granted, unvested. Splits are on the deal.
Close, but not sure yet. Set a new goal, adjust who does what, and go again for 30 days. You can do this once, so Landing comes at day 60.
It didn’t click, or the product isn’t ready. Nobody owes anything. The assets stay with Build w/ Strangers; you keep your patch, your flight log and a return ticket.
A sender who brought the idea through a Signal gets the same 30 days and the same three endings.
Every question, from equity to leaving, is on the questions page.